builderall
32900 Pacific Hwy S, Federal Way, WA 98003
206-429-3813

Registration is Open

Masters/VIP Pass

1 Free coaches pass if you are bringing more than 7 students.

Registration

Spectator Fee
(Cash Only)

Adult: $10
Kids: $5
4 and Under: Free

Coaches Pass

Competitor

President's Cup

Coaches Pass

1 Free coaches pass if you are bringing more than 7 students.

Spectator Fee
(Cash Only)

Adult: $10
Kids: $5
4 and Under: Free

Coaches & Masters

Competitor

Registration is Closed

Tournament Rules

Date: March, 22nd 2025
Location: Federal Way Highschool Gym
(30611 16th Ave S, Federal Way, 98003)

Credential Pickup Starts: 8:00 AM.
(NO AT THE DOOR REGISTRATIONS)
Tournament Begins: 9:00 AM Sharp!

ONLINE REGISTRATION
$100 for first divisions | $25 for extra divisions
(AFTER March 15th REGISTRATION IS $135 FIRST DIVISION | $25 EXTRA DIVISIONS)
Registration Deadline: March 15th, 2025

TEAMS REGISTRATION
$200 Demo Team Registration
Team Poomsae - All competitors must register for the division.

SPECTATORS

Spectator Fees: $10 Per Person | Kids 5 & Under FREE

AWARDS
1st, 2nd, & two 3rd place medals.

SCORING SYSTEMS
Black Belt Divisions will use Daedo scoring systems.

Sport Poomsae: Competitors will receive an accurate World Class score after competing.

Olympic Sparring: All Olympic Sparring competitors (black belts) need Gen 2 Daedo socks to compete. Socks will NOT provide.

Olympic Sparring Rules
ALL Sparring Rounds: 1 Minute, 3 Rounds, with 20 sec rest. Best two out of three rounds wins.
 
Point Rules: Modified USAT/WT rules.

1 point for valid FIST attack to trunk protector.
2 points for a valid kick to the trunk.
3 points for a valid TURN kick, 3 points for a kick to the head
4 points for a valid turning kick to the head (ADULTS ONLY)

Match Winner: First to win two rounds. In the event of a tie, competitors spar a third round. If nobody scored during the third round, it will be the referee/judge's decision.

Disqualification: 
1. Total of 4 point deductions (8 warnings)
2. Competitor or coach intentionally disobeys the referee, or competition rules, or displays unsportsmanlike conduct.
3. Does not show up in time for the match.
4. Heavy contact to the head with the hand or foot that results in injury, or injuring any opponents and rendering him or her unable to continue. (Junior Safety Rules)
5. Foul (profanity) language by coach or player, verbal abuse.

Head Contact: No contact to head for 12 years or under for all belts. Light head contact for Black Belts 13 to 17 sides only. 

Required Equipment: Head Protector, Arm Pads, Shin & Instep Pads, Chest Protector, Groin Protector, Mouth Guard, Uniform.

Scoring Points and Rules
1.  Scoring points will be done by performing hand or foot techniques to the legal target areas, with varying criteria depending on the rank and division of the competitors. 
2.  Scoring points for Color Belts & Black Belts: Competitors must make light to moderate contact on the chest protector of their opponent in order to score. If light, controlled contact is made with kicking techniques to the head, competitors can be awarded points.
3.  Color belts are NOT allowed to make contact to the face.
4.  Black Belts are allowed to make light-controlled face contact with allowed technique. 
 

POOMSAE RULES & REGULATIONS

Traditional Poomsae Rules
Individual Poomsae - Bracketed Brazilian Repechage
 
1.  Areas of focus for judging poomsae are stances, kicks, hand techniques, speed and flow, overall presentation, proper focus, completeness, and the competitor’s attitude, enthusiasm and taekwondo spirit.
2.  For stances - the judge should look for: 
      A strong base with correct length and width correct weight distribution, a level center of gravity while moving, good balance 
3.  For kicks - the judge should look for: 
      The correct chamber positions, long, strong kicks with good extension and focus , a complete re-chamber motion, good power and foot speed (height of kick is not a major consideration), using the proper part of the foot/weapon when striking 
4.  For hand techniques, the judge should look for: 
     The correct starting position, a long, strong technique, good reaction force (where applicable), the speed, timing and power of the technique, the correct ending positions 
5.  Judges will make deductions for kicks, stances, or hand techniques left out, incorrect kicks, stances, blocks or strikes. 
 
Team Poomsae / Pair Poomsae 
Team / Pair Poomsae Judging Guidelines. Judges will judge the overall poomsae from all competitors, as well as the group synchronization, with a strong emphasis placed on synchronization. 
1.  Competitors can do any Poomsae from its highest rank player’s Poomsae to Pal Jang. 
2.  Competitors can compete in division above/or below if within 12 months of their age. 
3.  Competitors can compete on two teams so long as it’s in two separate divisions if their age fits the 12-month rule. 
 
Team Poomsae Composition
Consists of 3 people, same or mixed gender. Competitors must keep the same team throughout the competition year. One substitution is allowed in the event a team member is no longer active. The substitution shall be permanent until the end of the tournament season.
Age brackets will be: 
1.  12 & under 
2.  13-17 
3.  18 and older 
 
Pair Poomsae Composition
Consists of 2 people, same or mixed gender. Competitors must keep the same team throughout the competition year. One substitution is allowed in the event a team member is no longer active. The substitution shall be permanent until the end of the tournament season.
Age brackets will be 
1.  12 & under 
2.  13-17 
3.  18 and older
 Authorized Poomsae are those approved by the Kukkiwon & WT. Taeguk 1-8, Palgwe 1-8 and Black Belt Poomsae. 
Method Of Competition: Cut-Off System
Contest Time: More than 30 seconds and less than 90 seconds.
Attire: Sport Poomsae Competitors MUST wear a Sport Poomsae-approved dobok. Any other poomsae divisions can wear traditional doboks. 

Sport Poomsae Judging Criterion
Scoring Criteria uses the WT scoring method. Scores are divided into two categories. Accuracy and Presentation.  Accuracy accounts for 40% or 4 points out of a perfect 10.  Presentation score is the remainder 60% or 6 points.
Score Accuracy (4 Points Total)
Accuracy of technique (2.0)
Accuracy of direction (2.0)

Performance/Presentation (6 Points Total)

Speed and Power (2.0)
Rhythm (2.0)
Intensity (2.0)



Freestyle Poomsae Rules

Freestyle competitors must provide music VIA USB, Email, or Bluetooth. *NO LYRICS*

Technical Skills (6.0 Points) 
1. Flying/Jumping Side Kick
2. Multiple Kicks in a Jump (Ex. Triple Front Kick)
3. Gradient of spins in a spin kick (Ex. 720 Round House)
4. Sparring sequence (5-10 Kicks)
5. Acrobatic kicking technique (Ex. Roundoff Backflip)

Presentation Skills (4.0 Points)
1. Creativeness
2. Harmony
3. Expression Of Energy
4. Music & Choreography

Duration
90 - 100 Seconds
*Starts when music starts*
*Ends on "Shio"*

DEMO TEAM RULES & REGULATIONS

Demo Teams must provide music via USB, or Bluetooth. 
*Lyrics Are Allowed*


Method Of Competition: Cut-Off Method

Competition Time Limit
8 Minutes Total
1 Minute Set-Up Time
6 Minutes Performance Time
1 Minute Clean-Up Time
1 Point Deduction for EVERY minute over time.

Team Limit
No more than 15 members on the team.

Attire
Doboks & Specialty Doboks are allowed.

Judging
Same Criteria as Freestyle Poomsae
Difficulty of techniques
Teamwork
Creativity
(Every missed board is a deduction)

Award
5 Foot Grand Champion Trophy to the 1st place winner!

Board Breaking Rules

All competitors must purchase boards at the event to ensure fairness.  
Competitors 12 and under will break demo boards, 12x9x3/8 size boards
Compeitiors 13 and over will break boards that are 12x9x1/2 in size.
Competitors get two attempts to break the board.

Each competitor will break five (5) boards, at five stations. The competition is judged on a hierarchy of skills.
1.  Hand technique
2. Kicks are scored as having a higher difficulty than a hand technique
3. Turn kicks or spin kicks are scored higher in difficulty than standing kick techniques.
4. A jump kick is scored higher in difficulty than a spin or turn kick.
5. Jump and Spin technique is scored higher than a jump kick alone.

Each break will be scored from 0 to 10.
If after two attempts the board is not broken, a score of 0 will be awarded for that break.
A total of 50 will be the best score possible.
In case of a tie, the two competitors will attempt another single attempt break with a technique of their choice.







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